Colovia
Orcs invade Colovia, and hundreds refugees flee the southern portions of the country. A group of refugees are conscripted to help a Rowan, a Colovian Scout. Rowan discovers an ancient book, and is immediately ordered to bring it to the GranKremlin, a massive mountain fortress. The group meets the Magister who explains the Book is an ancient sort of bible for the Archaens. It contains parts of a map that lead to a holy grail of sorts, The Deck of Faete. The Deck of Faete has the power to completely alter any aspect of the world. The Deck must be kept out of the wrong hands. An assassin attempts to kill the group and steal the book, but he fails because of the Magister’s magic. The magister has sensed an incredible evil that will happen in the future, and believes that the Deck of Faete is related to it. Rowan is assigned to a special unit directly under the Magister’s control, with the sole purpose of finding the Deck of Faete. The group searches for pieces of the map, leading them across the world, meeting Greven, a half-dragon warrior with a cold cynical sense of Justice because of being discriminated against. Nimblewright, and elemental prince of water banished to our world in a mechanical body. Ranger, a Colovian veteran, genius inventor, agile with several cool devices and weapons, who is seeking revenge against the Cult of Faete. Ranger carries gauntlets that can shoot poison darts from the backside of the palm, fire a chain harpoon from his gauntlets, creates traps, uses two short swords to deadly effect, and fights in the most creative ways possible. Aeirs is a knight if the old world on a vision quest with his weapon, the Arak-Ka, a double bladed axe weapon which he uses in incredible acrobatics. Daniel Simone an overly ambitious pirate captain trying to use the deck of Faete for his own good- a cruel ‘Jack Sparrow’. His ship carries the party throughout the world.
They defend the City of Bulgaria in a hopeless battle, Travel the oceans, are attacked by undead sky pirates, travel to the fortress of Disciplined enlightenment in a world of clockwork gears, travel through the Meso-American temples of the Lizardmen ,steal from kings and travel through the arctic. Ultimately the map leads them the Archaen Fields, a massive desert that was once the heart of the Archaen empire before a massive cataclysm related to the Deck of Faete destroyed them. They travel through the ruins while fighting against the Cult of Faete and the remains of the Archaens and confront the cult preparing to use the Deck of Faete. The group stops them, critically wounding the cult leader. The cult leader warns them that they have doomed the world to death and destruction. The group ignores him and uses the deck of Faete. The goddess Faete appears and instantly changes the destiny and reality for those who use it. She warns of “A God, born dead”, and then takes her leave. After Faete leaves the group destroys the Deck of Faete. The magister expresses his concern that the evil he senses is just as strong despite the destruction of the cult and the Deck of Faete.
A year later, the Magister summons them together. Undead have been appearing in the last year, and a purple moon has been spotted. A splinter group of the cult of Faete has assassinated the Emperor of Colovia. He calls on the group to track down and avenge the Emperor’s death. The Group tracks the cult down, the leader of splinter enlightens the heroes to their motivations. Atropus, the god born dead, is seeking to infest and devour the world. The deck of Faete could have stopped him, but now the splinter cult can only hope to resist against Atropus. Atropus’s undead horde has gathered, and is laying siege to Colovia’s capital. The splinter group decides to cast a titantic spell to destroy the undead horde and the city. The heroes split up, one group to stop the horde, one to stop the spell. They interrupt the spell, but not entirely. The city is destroyed, but not all of the undead. Most of the heroes survive, as Atropus begins to close in on colliding with the death in the ruined capital. The Magister casts a spell to send the heroes onto Atropus’s purple moon. There they confront Atropus and attempt o save the world.
The world watches as the purple moon is destroyed. Pieces of Atropus’s moon rain across the world, the fate of heroes is unknown.
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